Using AR glasses to throw kindness
tokens in a pond
This experience has been imagined for a Kyoto Garden in London
Roles & Responsibilities
User Research, Competitive Analysis, User Interviews, UX Design, Product thinking, Stretegic decision making, Prototying, Usability Testing
Overview
Concept AR glasses for Kyoto Graden in London to create experiences for the people to throw digital coin in the pond and interact with others digitally.
Tools Used
Figma
Throwing Kindness tokens in a pond
Enhancing the visitor experience using AR
To design a creative and tailored interactive digital technology that will enhance the experience of visitors to leave a digital trace or enable users to engage in an act of kindness in the space. This project is not about solving a problem but rather finding an opportunity.
Steps


Maria Miller
Graphic designer at Yelp
Bio
Hard-working graphic designer who visits the park to reset from work fatigue.
Prefers nature over screens and enjoys quiet walks and positive social interactions.
Visits roughly once a month and leaves encouraging notes for others.
Goals and Interests
Feel connected to nature
Take a break from a busy schedule
Light socialising
Observe seasonal changes
Feed or interact with animals
Visit Kyoto Garden
Motivations
Relaxation
Entertainment
Finding tranquility
Appreciating nature
Experiencing kindness
Pain Points
Confusing directional signs
Overcrowding, especially tourist-heavy spots
Concerns about close contact in crowded areas
Personality
Hard-working
Contemplative
Kind-hearted
Observant
Goal
To have a fulfilling experience at Kyoto garden
PoV - Point. ofView

Journey Map
For AR glasses named EMA

Detailed design & evaluation
Features for AR based smart glasses
Smartglasses - write message using gestures.
Different size smartglasses - for accessibility
Filtered / preselected words
Swipe upwards to throw “coin” - animation showing coin being thrown like pokeball in pokemon go
Haiku structure that let users select whether to make own message or make haiku
Give provision for assistive users by voice assistant
Flexibility to check others message (can zoom in and out)
Maybe change words every day
Swipe to scroll through messages
Steps of Interaction for Hi-fidelity designs

AR glasses named EMA


AR glasses can be redeemed from Kyoto garden vending machine
Post User testing and design validation
Final prototype
It matters because…

Part of 'aha' moment

Product stickiness

Integrations is cool




